Yottabytes: Storage and Disaster Recovery: digital preservation

Yottabytes: Storage and Disaster Recovery: digital preservation 

Programmer’s ‘Prince of Persia’ Story Exemplifies Danger of ‘Digital Dark Ages’

Posted by: Sharon Fisher

Jordan Mechner, the designer of the game Prince of Persia (which went on to be a movie), recently wrote a blog post describing the day-long ordeal he and at least three other guys had trying to get copies of the original source code for his game from some Apple ][ disks.

Mechner and his team had to deal with multiple possible problems:

  • Finding a drive to read the disk
  • Finding software to read the disk
  • Dealing with whatever forms of copy protection the disk might have had
  • Finding software to run the software on the disk
  • Dealing with whatever damage the disk itself might have suffered during its 22 years in his dad’s garage
  • Dealing with whatever “bit rot” the data might have suffered

Source: IT Knowledge Exchange

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